Official mediaGuide Guides Index
Browse the guide topic index. Choose a specific question for its guide, sources, and related pages.
These pages cover the order a world needs: terrain, zones, an owning faction, points of interest and spawns, plus the systems that follow from them such as houses, prefabs, population growth and time speed. Demo-era details are dated, because the Early Access build may differ.
Guide articles

Game Speed: Demo Settings
How time and speed work in the Fantasy World Manager demo: the x1 to x5 time modifiers, how long an in-game year takes at x5, and why the sim feels slow.
Read more
guide: Early Access first steps
A practical Fantasy World Manager guide for the Early Access launch: what to build first, where to start, and what the simulation needs from your world.
Read more
how to build houses: POI & Prefab Tips
Houses in Fantasy World Manager are placed as building POIs with footprints and entry markers, then filled by simulated residents; prefabs speed it up.
Read more
How to Import and Export Prefabs
How the prefab system works: import/export editor content, the default world prefab, and Workshop sharing planned for Early Access.
Read more
How to Spawn Humans in the Demo
In the June 2026 demo, humans are authored as a race and then placed with zone spawn settings — the working order, and what to check when they never appear.
Read more
Population Growth: What Drives It
How population growth works in Fantasy World Manager: family and child simulation, time pacing, speed settings, and the demo-era balance patches.
Read more